
#include <QtGui>
#include "qbooblecontrol.h"
#include "gamewindow.h"
#include <cmath>
#define PI 3.141592653589797

int main(int argc, char** argv)
{
    QApplication qApps(argc, argv);
    QBoobleControl bc;
    QPushButton *cmd = new QPushButton("Increase");
    QWidget *wd = new QWidget();
    QVBoxLayout *lay = new QVBoxLayout();
    //QLabel label;
    lay->addWidget(&bc);
    lay->addWidget(cmd);

    wd->setLayout(lay);

    QObject::connect(cmd, SIGNAL(clicked()), &bc, SLOT(highlight()));
    //QObject::connect(boomanim,SIGNAL(finished()), &bw, SLOT(message()));
    //wd->show();
    GameWindow game;
    game.show();

    return qApps.exec();
}
